Skills and Softwares
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Coding
Experienced in Python and Java. Used to code with C# for game making. Knowledge in Html / CSS /Javascript. Proficiency in ROS2, Django framework.
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Softwares
Bulding game with Unity, Blender, Substance painter. Creation of mechanical part in Solidworks for many school project and 3D printed art build.
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Tools
Extensive use of VSCode, JetBrains IDEs. Good practices with Github's versionning tools. Able to work in team using Trello or Miro collaboration tools.
Education
CPGE Mathematics
Preparatory class for the French Grandes Ecoles at the Lycée Fabert, 2 years of intensive courses in mathematics, physics and theoretical computer science.
Bachelor in applied mathematics
Course of mathematics applied to the economy at the University of Lorraine, research work on Benforde's law applied to tax and electoral fraud.
EFPL - Bachelor in computer science
Faculty of Computer Science of the EPFL, second year. Participates in the Innosuisse business concept training course.
School association
EPFL Xplore
EPFL Xplore is a robotic student association from EPFL whose aim is to develop rovers to participate in Mars Society competitions in Poland and in United Statesthe .
Team leader
2022 - 2023Team leader of the control station subsystem. The goal is to develop a web application allowing to control the rover remotely by several people at the same time.
Member
2021 - 2022I was in charge of creating a prototype for the competition in the United States. I was mainly working on the control of the motors and wireless connections.
European Rover Challenge
The ERC is a robotics and space event organized by the European Space Foundation and Mars Society Polska. It takes place once a year in September in Kielce, Poland. In 2019, it welcomed 56 Competing Teams from 16 countries and 6 continents.

3rd place
After only one year of preparation, the team placed 3rd out of 58 international teams at the ERC 2021. And this year we were the best in two categories.
2nd place
After year a of software development and an intensive testing session during the summer, the team was awarded the prestigious Navigation Award at the competition for being the only team to reach all 4 waypoints in autonomy, by night and on a flooded terrain.
My work at Xplore
Control station App
The objective is to develop a web application to control the rover remotely up to 100m and display information in real time (cameras, lidar, drones state, ...). The code will soon be available on Github !
Technical stack
The backend is a mix between ROS2 and Django that uses channels and ASGI to refresh the web page in real time thanks to websockets. The data collected during the usage is stored in a Redis database. The frontend is developed with React and integrated with Django.